I just picked up my an initial Primed mod (Pressure Point) and am feather to obtain another pair in the coming weeks.

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Is over there a general consensus on which space the most helpful to have?


This is my an individual list of every *Baro-brought primed mods in order from most valuable to the very least useful.

ModTypeAuthor Notes
Primed ContinuityWarframe/Duration (+55%)Easily the best Primed mode to own. This is usually flat-out essential for numerous builds, and also is among the most necessary mods you have the right to have.
Primed Pistol GambitSecondary/Critical chance (+187%)The an essential chance an increase from this mode is completely insane, and is half the reason that guns like Akstiletto Prime, Euphona Prime, and (Ak)Lex Prime space the ideal in class for pistols.
Primed Target CrackerSecondary/Critical damages +(110%)This is the other half of the factor that the aforementioned pistols room the best.
Primed ReachMelee/Attack selection (+165%)This mod is what transforms already solid melee wepaons favor Galatine Prime and Atterax into complete room cleaners. It's additionally really worth discussing that most mods v a prime varient have 5 ranking at basic (whereas all Primed mods have 10 ranks). Regular Reach only has 3 ranks, for this reason the Primed variation is a substantial boost indigenous the normal.
Primed pressure PointMelee/Damage (+165%)Melee weapons are the strongest weapons in the video game currently, and also this mod makes them also stronger.
Primed allude BlankShotgun/Damage (+165%)It's one more pure damage mod the vastly boosts your damage output contrasted to the regular version. Perfect because that meta selections like the Tigris and also Hek families.
Primed Cryo RoundsRifle/Elemental damages (+165% Cold)Yes, this mod has a D Polarity. No, it's not that tough to mod for. Since Hunter munitions is basically the main meta now, and Viral damage is all the an ext important because of the cut procs indigenous it, this mode is very useful. It yes, really doesn't hurt the Corrosive/Cold, Radiation/Cold, and also Viral/Heat room all impressive elemental combinations too.
Primed RegenSentinel/Precept (+3 Revives/100% wellness restored/11 secs of invincibility on revive)This mod renders sure you have actually Vacuum longer than you would certainly otherwise. That alone provides owning this worth it.
Primed RavageShotgun/Critical damages (+110%)This mod is really, REALLY an excellent on Vaykor Hek, Corinth, Arca Plasmor, and also Astilla. Specifically with Huter Munitions.
Primed fever StrikeMelee/Elemental damage (+165% Toxin)This help a lot through melee weapons favor Zenistar or Silva&Aegis prime who are looking to benefit from high-damage Gas procs.
Primed heated ChargeSecondary/Elemental damage (+165% Heat)Since pistols have so lot potential damage from the Primed Crit mods, this just rises the damages further. However, a huge caveat here is the truth that if you use this mod, it will heavily dilute the elemental procs girlfriend inflict...so friend may acquire significantly greater kill times utilizing pure Corrosive damages when against greater leveled (armored) enemies.
Primed FlowWarframe/EnergyMaximum (+275%)I imagine some people are a little bit surprised v me putting this mod this far down the list, yet in my an individual opinion...unlike every the various other mods I've litsted previously...Primed circulation is just not completely necessary for any type of builds. Don't get me wrong, it's one amazing quality of life mod...but with the sole exceptions of power Reduction sorties and also to some degree builds utilizing rapid Thinking...this mod doesn't lug much strength to any kind of builds friend make.
Primed Morphic TransformerArchwing/Power strength (+55%)Great if you desire to invest in an archwing, and also a must-have if friend are among the few (there room dozens the us! Dozens!) that prefer Archwing.
Primed Bane of CorpusRifle/Faction damage (+55% vs. Corpus)Oh dear, we're now gaining into the yes, really situational stuff. The just reason this is therefore high increase is because of Index. If you have a rifle girlfriend really choose using and also want to carry out Index...this mod will certainly make table of contents easier. Exterior of that though, it's no really that essential to have.
Primed Bane of CorruptedRifle/Faction damages (+55% vs. Corrupted)If you're doing long Void survivals because that the an obstacle or for nostalgia's sake...this yes, really isn't a bad idea. It also does occupational with the cut procs from Hunter Munitions, for this reason if you finish up not being able come fit Viral damages on her weapon, this is a viable option.
Primed Bane that GrineerRifle/Faction damages (+55% vs. Grineer)Basically the same thing i said about PBoCorrupted, but for Grineer. Possibly advantageous on weapons choose boltor Prime that don't have any crit or status going because that them.
Primed Bane the InfestedRifle/Faction damage (+55% vs. Infested)Infested room much easier to death in the first place, but this is an option.
Primed Pistol Ammo MutationSecondary/Ammo ConversionIf you have trouble v ammo usage on something favor Twin Grakatas/Synoid Gammacor/Aksomati, this could be precious picking up. Carrier and also Ammo instance can't constantly keep up with these weapons.
Primed hefty TraumaMelee/Physical damages (+165% Impact)Niche uses, choose on War and Fragor Prime. In addition, it yes, really helps with Atlas's 1.
Primed Rifle Ammo MutationRifle/Ammo ConversionUse the on something like Ignis or Prisma Grakata if you're shoot so much that transport can't keep up or if friend don't want to usage Carrier.
Primed on slide MagazineSecondary/Magazine capacity (+55%)Prisma Angstrum deserve to like it. No terribly useful on lot anything else.
Primed Shotgun Ammo MutationShotgun/Ammo ConversionThe only thing the would ever really need this is the Kohm.

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Primed rapid HandsRifle/Reload rate (+55%)Any total you'd want to placed this on wouldn't have actually the mod room to put this on without death a kind amount that damage.