You are watching: Cities skylines array index is out of range
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Description array table of contents is the end of selection What is your game version? latest upgrade What expansions carry out you have installed? All the the over Please describe your problem is in as much detail as possible.
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so i was playing this map and also switched map themes twice from typical to ryebluffs map theme and also from ryebluffs map design template to realistic v1.5.5 temperate. ~ this i gained the variety index is out of selection error. And also now some roadways are buggy and surface painter isn"t working properly.Execution error: array index is the end of range. In ~ TerrainModify.ApplyQuad (Quad2 quad, edges edges, surface surface) <0x00000> in :0 in ~ TerrainModify.ApplyQuad (Vector3 a, Vector3 b, Vector3 c, Vector3 d, edge edges, Heights heights, surface surface) <0x00000> in :0 in ~ Building.TerrainUpdated (.BuildingInfo info, UInt16 buildingID, Vector3 position, solitary angle, Int32 width, Int32 length, solitary minX, solitary minZ, single maxX, single maxZ, Boolean collapsed) <0x00000> in :0 in ~ Building.TerrainUpdated (UInt16 buildingID, solitary minX, single minZ, solitary maxX, single maxZ) <0x00000> in :0 in ~ BuildingManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) <0x00000> in :0 at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) <0x00000> in :0 at TerrainModify.UpdateAreaImplementation () <0x00000> in :0 at TerrainModify.UpdateArea (Int32 minX, Int32 minZ, Int32 maxX, Int32 maxZ, Boolean heights, Boolean surface, Boolean zones) <0x00000> in :0 in ~ SurfacePainter.SurfaceManager+c.b__9_0 () <0x00000> in :0 in ~ AsyncAction.Execute () <0x00000> in :0
have the right to you replicate the issue? If yes, please explain how you did it.